admin on August 5th, 2008

The Mage is the heavy duty damage dealer of the game. Fire spells with an area of effect can easily nuke and destroy a whole group. Frost spells can slow down enemies while dealing a high amount of damage. Mages also have some decent buffs, great crowd control spell such as polymorph. Polymorph turns the enemy into a sheep disabling any types of attack or spells. Mages can cast teleportation in which they can travel through the land quickly. Mages plays somewhat a role of a healer as well, they are able to summon food and drinks to help after battle recoveries. Mages by far can do the heaviest amount of damage in the shortest time possible, their only flaw is the lack of defense and melee combat they have. If played with great strategy at range, none should even be able to approach any melee distance of you.

Mage’s Strengths Mage’s Weaknesses
Can summon food and drink
Powerful area of effect spell
Teleportation spell for fast travelling
Crowd control capabilities
Fast heavy duty damage
May only use cloth and low hit points
Long downtime
Monster resistances and immunities
Requires kiting skills
Aggros mobs easily
Attributes Human Gnome Undead Troll
Strength 20 15 19 21
Agility 20 23 18 22
Stamina 20 19 21 21
Intelligence 23 27 21 19
Spirit 23 22 27 23
Health 52 51 62 62
Mana 165 225 135 119
Armor 40 46 36 44
Melee Attack 1 1 1 1
Power 10 5 9 11
Damage 5-8 4-7 4-7 5-8

Ideal Race: Human and Undead
Primary Attributes: Intelligence, Spirit
Armor Type: Cloth
Weapon Type: Staves, Wands
Class Skills: Fire, Frost, Arcane
Recommended Professions: Tailoring, Engineering, Enchant, Alchemy, Herbalism

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